Summary: At the ETC, I spent a semester as the design lead on the Click! Spy School project, which was tasked with creating a website that would use games to encourage preteen girls to stay interested in STEM fields. You can see the full product here. After that ended, I took one of the games I had created for Click and expanded it into a standalone title, offering a variety of play modes to put different spins on the central gravity mechanics.
- Platform: iOS
- Engine: Unity 3
- Goals: Make a phone mobile game aimed at promoting interest in STEM fields, particularly among preteen girls..
- Date: 2011
- Production Schedule: 3 months
- Team Size: 1
- Roles: Everything except sound