Summary: Evacuation is a mix of light strategy and action, tasking the player with evacuating as many civilians from various cities before they were overrun by zombies. The enemy hordes are relentless and constantly escalating, so the emphasis is on smat decision-making and triage.
- Platform: XBLIG
- Engine: XNA 3
- Goals: Learn to ship a game on a modern platform with a small team of students.
- Date: 2010
- Production Schedule: 4 months
- Team Size: 4
- Roles: Designer, primary engineer, UX and UI