Summary: Kiwi Roundup was a small game made by me and the amazing Yan Lin for a course at the ETC. It’s an arcade-y game where you play as a mother Kiwi trying to rescue her children from an evil research lab. It uses basic pathing and detection mechanics that emphasize the need for both strategic planning and quick reactions.
- Platform: PC
- Engine: Unity 3
- Goals: Work with a fellow student to explore pathfinding and other common gameplay features.
- Date: 2011
- Production Schedule: 3 months
- Team Size: 2
- Roles: Designer, texture/UI artist